Showing titles in Programming
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Inclusive Design for Organisations
- Including your missing 20% by embedding web and mobile accessibility
- By: Professor Jonathan Hassell
- Narrated by: Professor Jonathan Hassell
- Length: 4 hrs and 33 mins
- Unabridged
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In this audiobook, award-winning international accessibility thought-leader Jonathan Hassell shows you how to transform your organisation to consistently and cost-efficiently create websites, mobile apps and other digital products that are usable for all of your customers. Inclusive Design for Organisations gives you a clear, strategic business-aligned framework how to embed accessibility policies and processes consistently throughout your organisation, and how to measure the return on your investment.
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Inclusive Design for Organisations
- Including your missing 20% by embedding web and mobile accessibility
- Narrated by: Professor Jonathan Hassell
- Length: 4 hrs and 33 mins
- Release date: 07-01-25
- Language: English
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£11.66 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Fundamentals of Software Engineering
- From Coder to Engineer
- By: Nathaniel Schutta, Dan Vega
- Narrated by: Mike Chamberlain
- Length: 13 hrs and 31 mins
- Unabridged
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What do you need to know to be a successful software engineer? Undergraduate curricula and bootcamps may teach the fundamentals of algorithms and writing code, but they rarely cover topics vital to your career advancement. With this practical book, you'll learn the skills you need to succeed and...
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Fundamentals of Software Engineering
- From Coder to Engineer
- Narrated by: Mike Chamberlain
- Length: 13 hrs and 31 mins
- Release date: 03-02-26
- Language: English
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£15.07 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall5
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Performance4
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Good points
- By Kevin on 29-04-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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£8.57 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Working in Public
- The Making and Maintenance of Open Source Software
- By: Nadia Asparouhova
- Narrated by: Tara Oakes
- Length: 7 hrs and 35 mins
- Unabridged
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Overall12
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Performance11
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An inside look at modern open-source software developers - and their influence on our online social world. Open-source software in which developers publish code that anyone can use has long served as a bellwether for other online behavior. In the late 1990s, it provided an optimistic model for public collaboration, but in the last 20 years it shifted to solo operators who write and publish code that's consumed by millions.
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So much more than the title suggests
- By Dan Buckland on 03-02-23
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Working in Public
- The Making and Maintenance of Open Source Software
- Narrated by: Tara Oakes
- Length: 7 hrs and 35 mins
- Release date: 09-10-20
- Language: English
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£12.91 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Making Embedded Systems
- Design Patterns for Great Software
- By: Elecia White
- Narrated by: April Doty
- Length: 16 hrs and 2 mins
- Unabridged
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Written by an expert who has created systems ranging from DNA scanners to children's toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. This expanded second edition includes new chapters on IoT and networked sensors, motors and movement, debugging, data handling strategies, and more.
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Good introductory text to embedded software
- By Anonymous on 01-01-26
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Making Embedded Systems
- Design Patterns for Great Software
- Narrated by: April Doty
- Length: 16 hrs and 2 mins
- Release date: 26-11-24
- Language: English
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£16.37 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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HBR's 10 Must Reads on Data Strategy
- By: Harvard Business Review
- Narrated by: Randye Kaye, Walter Dixon
- Length: 5 hrs and 59 mins
- Unabridged
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Algorithms, machine learning, generative AI. With the latest advancements in technology, data is taking center stage in organizations. But without a clear plan for how you're storing, integrating, and gaining value from that information, your company will be at risk—and fall behind. If you read (or listen to) nothing else on setting a data strategy in your organization, listen to these ten articles.
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HBR's 10 Must Reads on Data Strategy
- Narrated by: Randye Kaye, Walter Dixon
- Length: 5 hrs and 59 mins
- Release date: 17-06-25
- Language: English
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£12.61 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Monolith to Microservices
- Evolutionary Patterns to Transform Your Monolith
- By: Sam Newman
- Narrated by: Mitchell Dorian
- Length: 6 hrs and 45 mins
- Unabridged
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Overall34
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Performance27
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Story25
How do you detangle a monolithic system and migrate it to a microservice architecture? How do you do it while maintaining business-as-usual? As a companion to Sam Newman’s extremely popular Building Microservices, this new book details a proven method for transitioning an existing monolithic system to a microservice architecture.
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Too fast performance
- By Anonymous on 22-01-24
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Monolith to Microservices
- Evolutionary Patterns to Transform Your Monolith
- Narrated by: Mitchell Dorian
- Length: 6 hrs and 45 mins
- Release date: 27-02-21
- Language: English
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£12.22 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Data-Oriented Programming
- Reduce Software Complexity
- By: Yehonathan Sharvit
- Narrated by: Julie Brierley
- Length: 9 hrs and 42 mins
- Unabridged
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Data-Oriented Programming is a one-of-a-kind guide that introduces the data-oriented paradigm. This groundbreaking approach represents data with generic immutable data structures. It simplifies state management, eases concurrency, and does away with the common problems you’ll find in object-oriented code. The book presents powerful new ideas through conversations, code snippets, and diagrams that help you quickly grok what’s great about DOP.
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Data-Oriented Programming
- Reduce Software Complexity
- Narrated by: Julie Brierley
- Length: 9 hrs and 42 mins
- Release date: 20-10-22
- Language: English
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£14.06 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Clean Architecture with .NET (Developer Reference)
- By: Dino Esposito
- Narrated by: Eric Burgher
- Length: 10 hrs and 53 mins
- Unabridged
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Master advanced .NET techniques with a focus on actual value delivered by working within a modular, clean architecture. Microsoft Data Platform MVP Dino Esposito explains key clean architecture concepts with a mix of pragmatism and design discipline and helps you solidify your knowledge through a real-world project.
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Clean Architecture with .NET (Developer Reference)
- Narrated by: Eric Burgher
- Length: 10 hrs and 53 mins
- Release date: 13-11-24
- Language: English
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£14.80 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
- By: Gary Plowman
- Narrated by: Jas Walker
- Length: 4 hrs and 30 mins
- Unabridged
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Overall13
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Performance13
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Story13
It is November 1983 and young Billy Twist and his friends are about to discover the exciting new world of microcomputers. Billy and his friends start on their journey but run into some obstacles as they try to setup a computer gaming club. Take a trip into the 80s world of micros, 80s pop culture, and classic video games in a story for 8-bit micro fans and geeks. Billy is a typical kid growing up in the 80s - the age of the microcomputer. An age of wonder for teens and adults alike. A nostalgic story of ZX Spectrums, Commodore 64, Amstrad and Ataris.
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Like it’s being read to a 5 year old
- By Craig Rich on 25-05-19
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
- Narrated by: Jas Walker
- Length: 4 hrs and 30 mins
- Release date: 30-04-19
- Language: English
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£10.48 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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100 Go Mistakes and How to Avoid Them
- By: Teiva Harsanyi
- Narrated by: Christopher Kendrick
- Length: 12 hrs and 23 mins
- Unabridged
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100 Go Mistakes and How to Avoid Them puts a spotlight on common errors in Go code you might not even know you’re making. You’ll explore key areas of the language such as concurrency, testing, data structures, and more—and learn how to avoid and fix mistakes in your own projects.
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100 Go Mistakes and How to Avoid Them
- Narrated by: Christopher Kendrick
- Length: 12 hrs and 23 mins
- Release date: 22-11-22
- Language: English
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£14.23 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Grokking Algorithms, Second Edition
- By: Aditya Y Bhargava
- Narrated by: Julie Brierley
- Length: 5 hrs and 12 mins
- Unabridged
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Grokking Algorithms, Second Edition teaches you important algorithms to speed up your programs, simplify your code, and solve common programming problems. Start with tasks like sorting and searching, then build your skills to tackle advanced problems like data compression and artificial intelligence.
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Grokking Algorithms, Second Edition
- Narrated by: Julie Brierley
- Length: 5 hrs and 12 mins
- Release date: 16-12-25
- Language: English
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£12.50 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- By: Serhii Komar
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Unabridged
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Overall26
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Performance20
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Story20
READY TO BUILD, SCALE, AND MONETIZE A GAMING STUDIO THAT STANDS THE TEST OF TIME? Ever dreamed of turning your love for games into a profitable venture but aren’t sure how? Want to learn data-driven strategies and lean development processes from someone who’s been in the trenches—risking it all, pivoting under pressure, and eventually thriving in the hyper-competitive gaming market? If your answer is YES, then From Indie Studio to Gaming Empire is your roadmap to success. Mobile gaming is a billion-dollar industry with infinite opportunities—but it’s not just about coding.
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The Kind of Thing I’ll Revisit Quarterly
- By Betzy Rodriguez on 06-05-25
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Release date: 17-03-25
- Language: English
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£11.05 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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The Complete Guide to Videogame Performance Directing
- Place, Time, Action
- By: Tom Keegan
- Narrated by: Tom Keegan
- Length: 6 hrs and 43 mins
- Unabridged
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This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion capture floor and in the voiceover booth, the book dives deeper with concrete examples from the author’s 25-year career directing seminal games from the early years to today’s blockbusters.
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The Complete Guide to Videogame Performance Directing
- Place, Time, Action
- Narrated by: Tom Keegan
- Length: 6 hrs and 43 mins
- Release date: 29-12-25
- Language: English
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£13.34 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- By: Diana Montalion
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Unabridged
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Overall2
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Performance2
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A decade ago, developers built information-sharing software by writing a lot of custom code in a single code base, then adding layers of caching. Now we build information systems: interdependent software and services, data platforms, and event streams. Many of our software-to-systems initiatives fail, though, and when they do, we double down on traditional linear approaches. But linear thinking cannot resolve systems challenges. We need to shift to systems thinking.
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Goes beyond most tech thinking
- By Tim Abell on 05-12-25
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Release date: 08-10-24
- Language: English
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£14.57 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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You Died
- The Dark Souls Companion
- By: Keza MacDonald, Jason Killingsworth
- Narrated by: Adam Duff
- Length: 9 hrs and 5 mins
- Unabridged
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A love letter to Dark Souls and a guided tour of its world. The book leverages interviews with the game's creator Hidetaka Miyazaki, as well as original analysis to uncover the mystery of what makes the game so riveting, enduring, and influential.
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I wanted to like this.
- By Miskatonic on 10-10-24
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£14.48 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Modern Java in Action
- Lambdas, Streams, Functional and Reactive Programming
- By: Raoul-Gabriel Urma, Mario Fusco, Alan Mycroft
- Narrated by: Sarah Dawe
- Length: 17 hrs and 52 mins
- Unabridged
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Overall2
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Performance1
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Manning's best-selling Java 8 book has been revised for Java 9 and 10! In Modern Java in Action, you'll build on your existing Java language skills with the newest features and techniques. Modern Java in Action connects new features of the Java language with their practical applications. It will help you expand your existing knowledge of core Java as you master modern additions like the Streams API and the Java Module System, explore new approaches to concurrency, and learn how functional concepts can help you write code that’s easier to read and maintain.
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Modern Java in Action
- Lambdas, Streams, Functional and Reactive Programming
- Narrated by: Sarah Dawe
- Length: 17 hrs and 52 mins
- Release date: 03-12-19
- Language: English
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£16.81 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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How Video Games Made the Metaverse
- From Pixels to Portals
- By: Kelly Vero
- Narrated by: Gabrielle Baker
- Length: 9 hrs and 15 mins
- Unabridged
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This book offers an unflinching look at the creative and structural challenges of storytelling in interactive media. Drawing on over 30 years of industry experience, Kelly Vero explores the rich interplay between narrative, design and technology, making the case for why story is foundational to...
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How Video Games Made the Metaverse
- From Pixels to Portals
- Narrated by: Gabrielle Baker
- Length: 9 hrs and 15 mins
- Release date: 07-04-26
- Language: English
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£14.61 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- By: A.E. Colonna
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Unabridged
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Overall45
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Performance45
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Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
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Create your first game!
- By Fox on 08-09-23
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Release date: 18-08-23
- Language: English
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£10.85 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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JavaScript (7th Edition)
- The Definitive Guide: Master the World's Most-Used Programming Language
- By: David Flanagan
- Narrated by: Gabriel Vaughan
- Length: 25 hrs and 27 mins
- Unabridged
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Overall4
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Performance3
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This book is for programmers who want to learn JavaScript and for web developers who want to take their understanding and mastery to the next level. It begins by explaining the JavaScript language itself, in detail, from the bottom up. It then builds on that foundation to cover the web platform and Node.js.
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negative points for accessibility. Unless your divination powers shine in gap-filling exercises, you'll need the book..
- By LCz on 28-03-25
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JavaScript (7th Edition)
- The Definitive Guide: Master the World's Most-Used Programming Language
- Narrated by: Gabriel Vaughan
- Length: 25 hrs and 27 mins
- Release date: 29-08-23
- Language: English
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£21.47 or free with trial. Auto-renews at £5.99/month after trial. See eligibility.
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