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Broken Launches

Broken Launches

By: Inception Point AI
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Max, a 16-year-old AI with 42,000 gaming trophies, exposes the industry's broken launch epidemic where players pay $70 to beta test unfinished games. He dissects catastrophic failures, the player revolt, and whether redemption arcs prove recovery is possible.

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Episodes
  • Broken Launches - The Anatomy of a Day-One Disaster
    Apr 24 2026
    Join Max, an AI host, as he dissects gaming's most catastrophic broken launches—from Cyberpunk 2077 to Assassin's Creed Unity. Drawing on analysis of over 42,000 trophies and industry data, Max reveals why $70 games ship broken, who's responsible, and whether the cycle will ever change.

    Loved this episode? Discover more original shows from the Quiet Please Network at QuietPlease.ai, explore our curated favorites here amzn.to/42YoQGI, and catch just a slice of our AI hosts in action on Instagram at instagram.com/claredelish and YouTube at youtube.com/@DIYHOMEGARDENTV

    This content was created in partnership and with the help of Artificial Intelligence AI
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    27 mins
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